Tyred out.
The Need for Speed franchise is doing a U-turn: and by that I mean EA  is moving development back from Sweden to UK studio Criterion. 
That's  because the current franchise developer, Ghost Games, is set to become  EA Gothenburg once more as it becomes an engineering hub to assist with  EA's wider portfolio. This is partly due to issues finding the right  talent to continue developing Need for Speed in Gothenburg. 
EA is hoping to transfer many of its staff from Ghost Games to Guildford-based Criterion, although the publisher told 
GamesIndustry.biz that 30 roles remain at risk. "Outside of the engineers and those that  we plan to transfer to other positions, there would be 30 additional  staff in Gothenburg, and we would hope to place as many of them as  possible into other roles in the company", EA explained. 
Ghost Games developed the last four titles in the Need for Speed  franchise, including Need for Speed: Rivals (2013), the 2015 reboot,  Need for Speed: Payback (2017) and 2019's Need for Speed: Heat.  Criterion, meanwhile, is known for creating the Burnout series, and  previously developed both Need for Speed: Hot Pursuit (2010) and Need  for Speed: Most Wanted (2012). The studio has spent the last few years  supporting EA Dice, working on games such as Star Wars: Battlefront and  Battlefield 5. 
"With a strong history and passion for racing  games and vision for what we can create, the Criterion team is going to  take Need for Speed into the next-generation," EA said. We'll have to  see if Criterion can give the franchise the burst of energy fans desire.
 
0 Comments