The latest 
This Week at Bungie update doesn't reveal the name of Destiny 2's next season, I'm sorry to say,  but it does offer a look at some of the changes coming to weapons when  it begins in March. It doesn't sound like the adjustments will be as  dramatic as the recently-announced 
overhaul of swords,  but various archetypes will undergo "finer tuning" for the advent of  the new season, impacting damage values, range, and even aspects like  reload cancelling.
Sniper rifles, grenade launchers, shotguns,  fusion rifles, and auto rifles will all be tweaked to varying degrees in  the new season. The PvE damage boost that Sniper Rifles were given in  Shadowkeep is being taken away, as it was "giving them too much of a  leg-up on their closer range counterparts." Grenade launchers are also  being toned down somewhat, while "oddities" in the aim-assist for  shotguns and fusion rifles that could actually cause unexpected misses  will be eliminated.
Auto  rifles are being adjusted with the goal of making them a little more  effective in the Crucible, although the changes will have an impact on  PvE as well. "The nature of the way Destiny is played tends to have  Semi-Auto based weaponry be more effective in general and so we’re  compensating for that with these tweaks," Bungie explained. "These are  fairly modest changes intended to give Auto Rifles more of a chance in  an open fight without attempting to drag the TTK of the entire game  down."
Some specific weapons are also being tweaked, most notably Izanagi's  Burden: It will have its Outlaw trait replaced with No Distractions,  while the animation speed of Honed Edge has also been changed so it will  no longer be affected by the reload stat.
"Since the removal of  auto-reload effects from Rally Barricade and Lunafaction Boots, as well  as the introduction of a catalyst for Izanagi’s Burden, it’s seen a  significant uptick in use," Bungie said. "Izanagi’s Burden solidified  itself within the majority of endgame builds due to its excellent burst  damage, sustained damage, ammo economy due to Special ammo, and safety  due to being a Sniper Rifle. The Outlaw trait was swapped out for No  Distractions to be more in-line with the fantasy of the weapon and to  ensure the trait on the weapon would still work with Honed Edge."
Lord  of Wolves is also being adjusted so that its accuracy will be  "significantly" reduced when the Release the Wolves perk is active—"With  this change, Release the Wolves should be used at extremely close  ranges against large targets instead of just being a better version of  the default behavior," Bungie said—while The Last Word, which "became  quite dominant due to its extremely forgiving maximum time-to-kill," is  being made a little harder to handle, so you'll actually have to put a  little effort into your aim if you want to hit what you're shooting at.
The  changes will go live at the start of the next season, whatever it ends  up being called, but Bungie said that some of them are actually in  preparation for a new, tougher "Grandmaster" difficulty for Nightfall  Strikes that will be rolled out later in the season. Which is an  interesting bit of news in itself, although details won't be shared for  awhile yet.
Officially, the next season of Destiny 2 remains shrouded in mystery, but based on the efforts of some 
enterprising dataminers it will be called Season of the Worthy, and will start on March 9 (
Update: Or maybe March 10, as a reader has pointed out that the 9th is a  Monday, and new seasons normally begin with Tuesday resets)—and will  also very likely bring back the hardcore PvP mode Trials of Osiris.
 
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